Initiative Order
25 - Petra
22 - Ty
13 - Monsters
07 - Athriel
04 - Marshal
Round 3
Petra continues to demonstrate an exorbitant amount of patience, singing her sweet song through a smile, only this time a little louder.
"Oy, Sheila! We got yer box opened!Ty calls out.
"What do ya want us to do with these things?" he says, grabbing his rations and tossing them in the direction of the destructive creatures. The passive attempts of
Petra and
Ty continue to be unsuccessful, but the one gremlin's resistance to the temptation of food is not nearly as strong.
Chaos ensues as the dog-faced looking gremlins continue to wreak havoc and cause destruction. The scroll-ripping creature abandons those efforts and darts to one of the outer walls, which are lined with bookshelves. There, it begins to empty the books from the top shelf. The other, dagger-wielding beast, continues to carve what look like symbols into the tabletop it has been terrorizing.
Athriel snaps out of his temporary stupor and quickly surveys the situation.
"I don't like the way negotiations are proceeding." he says, unclasping his heavy mace from his belt. He moves to intercept the creature that is emptying books off the shelf and waves his mace once in the direction of the creature, causing it step back away from bookcase.
Marshal, frustrated at the lack of success with the peaceful efforts, reaches out to grapple the gremlin
Athriel just forced away from the wall, but catches his pinkie on the table as he first makes his move to snatch the small pest and allowing the elusive creature a chance to duck out of the way.
Actions?
ybn1197, you can feel free to roll your own initiative and post it at the bottom of your next update. If not, we will just stick with my roll.
Rolls
Athriel's initiative: [1d20+3] = 4+3 = 7
Will save vs slumber (13+): [1d20+4] = 18+4 = 22 (These things are hex-proofed!)
Will save to resist food (12+): [1d20+4] = 9+4 = 13