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Re: II. The Hole in the Oak

Posted: Tue Nov 09, 2021 8:25 am
by Lance
Haelan agrees with Zan "Indeed, while the rushing sound of water seems natural, a green glow is much more unusual, though I know from earlier experience that fungi can produce similar light."

Re: II. The Hole in the Oak

Posted: Wed Nov 10, 2021 1:25 am
by lich_queen
Lance wrote: Tue Nov 09, 2021 8:25 am Haelan agrees with Zan "Indeed, while the rushing sound of water seems natural, a green glow is much more unusual, though I know from earlier experience that fungi can produce similar light."
EDITED

“Aye that it can,” the dwarf said, her voice low. Rubbing her chin with blunt, calloused fingers, Ealga continued, “Something ‘ere don’t feel right and I’m of the notion of heading toward wind or water. If we get to the considerable task of clearing away that plug o’ roots, well, it could bring us attention we dinnae want. The other way, could be it circles ‘round back ‘ere.”

Then under her breath, “‘O course I’m just a dwarf, so what would I know….” Damn tall folk, standing around woolgathering and all, she thought.

Re: II. The Hole in the Oak

Posted: Wed Nov 10, 2021 8:47 am
by Lance
Haelan nods "That is also a fine point. But on the other hand, would you be comfortable trekking around in these tunnels with a strange glow of unknown origin at your back? Right next to the only exit we're familiar with?"

Re: II. The Hole in the Oak

Posted: Wed Nov 10, 2021 12:00 pm
by kalstone
Holliss

"I agree. Let's check it out to make sure it's no threat."

Re: II. The Hole in the Oak

Posted: Wed Nov 10, 2021 3:12 pm
by Rex
Rawani

"Lets check it out then and see."

Re: II. The Hole in the Oak

Posted: Wed Nov 10, 2021 11:57 pm
by dmw71

Glove
While the group debates which direction to pursue, Haelan spots an old leather glove, fit for a left hand, resting on a twisted root. The glove appears as if sized for a smallish human hand, and shows heavy wear and stains from dirt, oils, maybe even some burns?



Tracks
It's difficult to tell whether the hoof tracks were made from a two- or four-legged creature, but those that examine the floor and track them from the point of the junction notice that these hoof prints exclusively tread down the passage to the right, towards the roots, and the glow.



Scouting
To hopefully help discover additional details that could aid in an ultimate decision for their next course of progress, Buzar scouts a safe, short distance down each path.




Right
The half-orc is able to confirm that the warn green glow originates from beyond the root blockage.

And the passage is, in fact, blocked, and shares the same cramped conditions -- maybe 5-feet wide with a 6-foot ceiling.

Passing beyond the section overgrown with the roots will require either cutting through them, or possibly shoving them aside to create a path.

A closer, more direct inspection will be required to know for sure.

Right, Roots.jpg
Right, Roots.jpg (25.92 KiB) Viewed 1349 times



Left
The half-orc scout halts any investigation to the left after a very short distance -- maybe 5-10 feet.

The passage dimensions are roughly the same, but the walls become more sandy than earthy in texture, with several exposed roots along the walls and small sprouts of roots dangling from the ceiling.

The floor itself is also sandy... and the detail which gives the scout pause is the fact that any boot prints seem to cease after maybe 10-15 feet; or just beyond his current position.

Despite the relative lack of distance covered, however, it appears as if the branch to the right -- towards the noise -- appears to open up into a larger area after maybe 50-60 feet.

Left, Noise.jpg
Left, Noise.jpg (23.83 KiB) Viewed 1349 times


The half-orc returns with his findings.





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Actions?

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Time & Weather
CY 1011, 18th Day of Obthryme (Deep Autumn)
Current Time: Midday
Current Conditions: Cool



Marching Order ( * = Infravision )
Ealga *
Buzar *
Holliss *
Rawani
Zan
Haelan
Arbal


Light Sources
  1. Lantern: Carried by Zan (Status: Lit) (Ends: 3:44)
  2. Lantern: Carried by Rawani (Status: Lit) (Ends: 3:54)

    Radius: 30-feet
    Burn Time: 0 minutes of 4 hours (24 turns).
    Note: Can be closed to hide the light.


Character Status
Holliss (M) (Elf 1) | AC: 3/4 | HP: 4 | Damage: 1d6 | Move: 60’ (20’)
Languages: Native, Elvish | Spells/Skills: 1st: 1 Light

Haelan (M) (Cleric 1) | AC: 4/5 | HP: 4 | Damage: 1d6 | Move: 60’ (20’)
Languages: Native | Spells/Skills: Turn Undead

Rawani (F) (Acrobat 1), AC: 7 | HP: 2 | Damage: 1d6 | Move: 90’ (30’)
Languages: Native | Spells/Skills: Acrobat Skills

Buzar (M) (Half-Orc 1) | AC: 4/5 | HP: 3 | Damage: 1d6 | Move: 60’ (20’)
Languages: Native, Orcish | Spells/Skills: Thief Skills

Ealga (F) (Dwarf 1) | AC: 6/7 | HP: 4 | Damage: 1d8 | Move: 90’ (30’)
Languages: Native, Dwarvish | Spells/Skills: Detect Construction, Detect Traps, Listen at Doors

Zan (M) (Magic-User 1) | AC: 10/11 | HP: 4 | Damage: 1d4 | Move: 120’ (40’)
Languages: Native, Elven, Traladaran | Spells/Skills: 1st: 1 Charm Person
Arbal (~) (Illusionist 1) | AC: 8/9 | HP: 3 | Damage: 1d4 | Move: 120’ (40’)
Languages: Native, +2 | Spells/Skills: 1st: 1 Colour Spray


Rolls
Discovers Glove: [1d6]=6 -- Haelan

Re: II. The Hole in the Oak

Posted: Thu Nov 11, 2021 5:55 am
by Rex
Rawani

"Should we try and clear the roots?"

Re: II. The Hole in the Oak

Posted: Thu Nov 11, 2021 7:34 am
by roryb
Zan

“I believe so!” Zan agreed with Rawani, waiting for one of the others to perform the task. He took a brief inventory of his pack so as to emphasize his involvement in more important tasks. After hearing the half-orc’s report, the scribe added, “When and if we later investigate the opposite way, we should be wary where the tracks cease. Perhaps there is some unseen trap or peril.”

Re: II. The Hole in the Oak

Posted: Thu Nov 11, 2021 8:17 am
by Lance
dmw71 wrote: Wed Nov 10, 2021 11:57 pm While the group debates which direction to pursue, Haelan spots an old leather glove, fit for a left hand, resting on a twisted root. The glove appears as if sized for a smallish human hand, and shows heavy wear and stains from dirt, oils, maybe even some burns?
Haelan pauses for a moment. "Hold on, what is this?" He takes a closer look while not touching the glove. What size is it? What material? Any markings or symbols? Any sign that the roots took it off someone as part of an attack?
It's difficult to tell whether the hoof tracks were made from a two- or four-legged creature, but those that examine the floor and track them from the point of the junction notice that these hoof prints exclusively tread down the passage to the right, towards the roots, and the glow.
"I believe this confirms the notion that these tracks were left by intelligent creatures. Let us observe how exactly they interact with the roots before we start hacking."
roryb wrote: Thu Nov 11, 2021 7:34 am Zan
“When and if we later investigate the opposite way, we should be wary where the tracks cease. Perhaps there is some unseen trap or peril.”
"Yes, well observed. Though if there are footprints coming back in the other direction, that would suggest a secret passage of some kind."

Re: II. The Hole in the Oak

Posted: Fri Nov 12, 2021 11:30 pm
by dmw71

The Glove
Without touching it, Haelan performs a closer inspection on the glove he spotted.

He is unable to discern too much additional detail, however.
  • It's made of leather;
  • The glove is well used, by the sign of heavy wear and discoloration, especially in the creases;
  • It is likely human-sized, but could possibly fit any-handed creature of that rough size.

The only real new observation the cleric is able to make is that the glove seems to be placed upon the root it rests on. Or, if dropped or tossed, it fell and landed in an ideal position.






Blocked with Roots

The passage to the right shares the same cramped conditions -- maybe 5-feet wide with a 6-foot ceiling.

It is, in fact, blocked by roots.

Passing beyond the section overgrown with the roots will require either cutting through them, or possibly shoving them aside to create a path.


Beyond the roots, an inviting, faint green glow continues to radiate. This right-hand passage also feels a bit warmer.


Roots.jpg
Roots.jpg (22.23 KiB) Viewed 1334 times


A wider, more rounded area is also visible beyond the wall of root blockage. This wider area also appears to have a taller ceiling.






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Actions?

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Time & Weather
CY 1011, 18th Day of Obthryme (Deep Autumn)
Current Time: Midday
Current Conditions: Cool



Marching Order ( * = Infravision )
Ealga *
Buzar *
Holliss *
Rawani
Zan
Haelan
Arbal


Light Sources
  1. Lantern: Carried by Zan (Status: Lit) (Ends: 3:43)
  2. Lantern: Carried by Rawani (Status: Lit) (Ends: 3:53)

    Radius: 30-feet
    Burn Time: 0 minutes of 4 hours (24 turns).
    Note: Can be closed to hide the light.


Character Status
Holliss (M) (Elf 1) | AC: 3/4 | HP: 4 | Damage: 1d6 | Move: 60’ (20’)
Languages: Native, Elvish | Spells/Skills: 1st: 1 Light

Haelan (M) (Cleric 1) | AC: 4/5 | HP: 4 | Damage: 1d6 | Move: 60’ (20’)
Languages: Native | Spells/Skills: Turn Undead

Rawani (F) (Acrobat 1), AC: 7 | HP: 2 | Damage: 1d6 | Move: 90’ (30’)
Languages: Native | Spells/Skills: Acrobat Skills

Buzar (M) (Half-Orc 1) | AC: 4/5 | HP: 3 | Damage: 1d6 | Move: 60’ (20’)
Languages: Native, Orcish | Spells/Skills: Thief Skills

Ealga (F) (Dwarf 1) | AC: 6/7 | HP: 4 | Damage: 1d8 | Move: 90’ (30’)
Languages: Native, Dwarvish | Spells/Skills: Detect Construction, Detect Traps, Listen at Doors

Zan (M) (Magic-User 1) | AC: 10/11 | HP: 4 | Damage: 1d4 | Move: 120’ (40’)
Languages: Native, Elven, Traladaran | Spells/Skills: 1st: 1 Charm Person
Arbal (~) (Illusionist 1) | AC: 8/9 | HP: 3 | Damage: 1d4 | Move: 120’ (40’)
Languages: Native, +2 | Spells/Skills: 1st: 1 Colour Spray


Rolls
None.

Re: II. The Hole in the Oak

Posted: Sat Nov 13, 2021 5:40 am
by Rex
Rawani

"Do you mind?" She reaches for the glove, if no one tries to stop her or asks her not to she will pick it up and examine it closely.

Re: II. The Hole in the Oak

Posted: Sat Nov 13, 2021 10:05 pm
by dmw71

The Glove
"Do you mind?" Rawani says, bending down to reach for and grab the glove for a closer examination.

It's a glove, for the left hand.

As described.

Touching or holding only confirms its age or condition, as it's initially stiff when lifted.







---



Actions?

---



Time & Weather
CY 1011, 18th Day of Obthryme (Deep Autumn)
Current Time: Midday
Current Conditions: Cool



Marching Order ( * = Infravision )
Ealga *
Buzar *
Holliss *
Rawani
Zan
Haelan
Arbal


Light Sources
  1. Lantern: Carried by Zan (Status: Lit) (Ends: 3:42)
  2. Lantern: Carried by Rawani (Status: Lit) (Ends: 3:52)

    Radius: 30-feet
    Burn Time: 0 minutes of 4 hours (24 turns).
    Note: Can be closed to hide the light.


Character Status
Holliss (M) (Elf 1) | AC: 3/4 | HP: 4 | Damage: 1d6 | Move: 60’ (20’)
Languages: Native, Elvish | Spells/Skills: 1st: 1 Light

Haelan (M) (Cleric 1) | AC: 4/5 | HP: 4 | Damage: 1d6 | Move: 60’ (20’)
Languages: Native | Spells/Skills: Turn Undead

Rawani (F) (Acrobat 1), AC: 7 | HP: 2 | Damage: 1d6 | Move: 90’ (30’)
Languages: Native | Spells/Skills: Acrobat Skills

Buzar (M) (Half-Orc 1) | AC: 4/5 | HP: 3 | Damage: 1d6 | Move: 60’ (20’)
Languages: Native, Orcish | Spells/Skills: Thief Skills

Ealga (F) (Dwarf 1) | AC: 6/7 | HP: 4 | Damage: 1d8 | Move: 90’ (30’)
Languages: Native, Dwarvish | Spells/Skills: Detect Construction, Detect Traps, Listen at Doors

Zan (M) (Magic-User 1) | AC: 10/11 | HP: 4 | Damage: 1d4 | Move: 120’ (40’)
Languages: Native, Elven, Traladaran | Spells/Skills: 1st: 1 Charm Person
Arbal (~) (Illusionist 1) | AC: 8/9 | HP: 3 | Damage: 1d4 | Move: 120’ (40’)
Languages: Native, +2 | Spells/Skills: 1st: 1 Colour Spray


Rolls
None.

Re: II. The Hole in the Oak

Posted: Mon Nov 15, 2021 3:05 am
by Rex
Rawani

"Looks pretty old, not much use and I can't really tell anything about its owner from it."

Re: II. The Hole in the Oak

Posted: Mon Nov 15, 2021 3:57 am
by roryb
Zan

Zan holds his torch up. He turns away with disinterest. "Let's see what we can do about clearing that growth."

Re: II. The Hole in the Oak

Posted: Mon Nov 15, 2021 8:41 pm
by dmw71
dmw71 wrote:"Passing beyond the section overgrown with the roots will require either cutting through them, or possibly shoving them aside to create a path."
I'm going to need someone to actually make a concrete action here.

Re: II. The Hole in the Oak

Posted: Tue Nov 16, 2021 5:23 am
by Rex
Rawani

"I will do it." Rawani uses her short sword to clear the way.

+1 to hit and damage

Re: II. The Hole in the Oak

Posted: Tue Nov 16, 2021 5:25 am
by Rex
Rawani

"I will do it." Rawani uses her short sword to clear the way.

+1 to hit and damage

Re: II. The Hole in the Oak

Posted: Tue Nov 16, 2021 1:57 pm
by kalstone
Holliss

Holliss also pitches in to help.

Re: II. The Hole in the Oak

Posted: Tue Nov 16, 2021 7:04 pm
by Lance
Haelan offers to hold Rawani's lantern while the path is cleared.

Re: II. The Hole in the Oak

Posted: Wed Nov 17, 2021 5:43 am
by Rex
Rawani

"Thanks." She hands her lantern to Haelan.