Den listens to Jack’s recitation of events, nodding at key points. “Chis, go grab some parchment!” He yells and the little insect buzzes into the back of his shop. “You’ve only seen part of the mostly barren north of the Zone. The nocturnal bees that you encountered produce beneficial honey. Of course, you have to get into their nest to collect it. Their larva is also valuable. I’ll pay you 60 gp for every jar of honey and 90 gp for each larvae that you collect.” The mutant insect, Chis, returns with a piece of parchment for Den. He places the parchment of the counter and sketches a crude map.
“Here is my understanding of the Zone,” Den says.
“It’s about 75 miles from the edge of the Gam’A Zone to the barrier of the inner Gam’A Zone. The barrier there is still active, unlike the benign light show of the outer barrier. Crossing the inner barrier can be deadly. There are several Nations inside the Zone vying for power; Motter, the Ki-Ro-Tab knights, the Beast Masters and the Barnakal nomads. The Ki-Ro-Tab knights come from inside the inner Zone. They ride giant beetles and fight with static lightning lances. Their arch enemy is Motter and her mechanical monsters. The Beast Masters reside to the south, never venturing north. The Barnakal Nomads wander everywhere, but are rarely encountered.”
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