Bartizan Summary

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BackworldTraveller
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Bartizan Summary

#1 Post by BackworldTraveller »

n.b. The natural atmosphere of Collace is very thin and tainted. Filter-Respirators required to operate in unsealed areas.

The Archology as seen from the bartizan


A plan of the Barbican


Things with no given location:
  • Main Life-Support
  • Backup Life Support
  • SEMC Medical Ward
  • Fuel Storage for Hanger/Flight Operations
  • Magazine for vehicle and ship weaponry
  • Fuel Processor
  • Main Powerplant
  • Backup Powerplant
  • Air-Traffic Control Room
There is a core stairwell and lift structure that stretches the entire length of the Bartizan.
Each floor in the Spire is about 50m across
The base "Fortress" section is about 450m across with the flight deck being about 300m of that.
The access points to the outside (Main Entrance, Balconies, etc) all need airlocks to keep out the tainted air and ensure the interior pressure remains at 1 atmosphere
Last edited by BackworldTraveller on Tue Mar 07, 2023 9:54 pm, edited 7 times in total.

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Roof

#2 Post by BackworldTraveller »

There is a nice projecting balcony off the tower itself (acting as an aircar pad) accessible from the bar and a patio/roof garden for the penthouse in which you have planted a nice display of HMGs in raised beds (sandbagged sangars). The whole is topped off by a "feature" AA missile mount and target acquisition radar.
From here
Last edited by BackworldTraveller on Mon Mar 06, 2023 9:44 pm, edited 1 time in total.

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13th Floor

#3 Post by BackworldTraveller »

Penthouse

There is a balcony with access on the "open sea" side of the tower.
Last edited by BackworldTraveller on Mon Mar 06, 2023 7:44 pm, edited 1 time in total.

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12th Floor

#4 Post by BackworldTraveller »

Apartments

Some kind of bay / doors on the ocean side.

Includes "Officer's country":
Last edited by BackworldTraveller on Mon May 29, 2023 5:11 pm, edited 2 times in total.

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11th Floor

#5 Post by BackworldTraveller »

Apartments

There is a terrace on the ocean side.

Used to be the "Party Floor"
Last edited by BackworldTraveller on Mon Mar 06, 2023 7:45 pm, edited 1 time in total.

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10th Floor

#6 Post by BackworldTraveller »

Accommodation
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9th Floor

#7 Post by BackworldTraveller »

Accommodation
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8th Floor

#8 Post by BackworldTraveller »

Accommodation
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7th Floor

#9 Post by BackworldTraveller »

Accommodation
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6th Floor

#10 Post by BackworldTraveller »

Accommodation
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5th Floor

#11 Post by BackworldTraveller »

Ex Drugs Lab
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4th Floor

#12 Post by BackworldTraveller »

TBC

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3rd Floor

#13 Post by BackworldTraveller »

No Windows.

Half used to be a dormitory
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2nd Floor

#14 Post by BackworldTraveller »

TBC

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1st Floor

#15 Post by BackworldTraveller »

TBC

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Flight Deck

#16 Post by BackworldTraveller »

Approach Road
Gatehouse with twin bastions
Flight Deck (300m+): From here
  • Equipment Lifts from Hanger (below)
Last edited by BackworldTraveller on Mon Mar 20, 2023 4:25 pm, edited 2 times in total.

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Hanger Deck

#17 Post by BackworldTraveller »

  • Lift to Flight Deck/Apron
  • Mechanic's Workshop
  • Vehicle Storage
Underside of connecting bridge
n.b. Crawlspace Connection via vents across bridge underside to Archology - Blocked by SEMC.

"Flight Ops" is a bunkerlike structure situated inside the hangar deck (Partially on Flight Deck) and atop the central core lift/stairwell leading up from the decks below
Last edited by BackworldTraveller on Fri Mar 10, 2023 8:30 pm, edited 4 times in total.

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Crew Deck

#18 Post by BackworldTraveller »

  • Ops Room
  • Barracks
  • Armoury
  • EW Room
  • Officer's Hutches
Projecting Balconies ("Like on an aircraft carrier")
Last edited by BackworldTraveller on Mon Mar 06, 2023 9:46 pm, edited 2 times in total.

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Gun Deck

#19 Post by BackworldTraveller »

TBC

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