Fists of Bane!
Initiative Order: Tommy (15), Lesh (13), Ambergris (5), Fists (1)
Servants of Bane pour out of the middle crypt, but the companions are not caught unaware!
Tommy's sensitive hearing alerts him to the danger and Lesh takes off at a run! While
Tommy spikes the secret door shut,
Lesh calls upon the power of Kelemvor -
"Ka-ka-ka, espiritous armas!" summing a large dark smoky-colored were-panther! The non-corporal beast leaps upon the first of the Banites through the door scratching and biting at the man.
Taken a little by surprise,
Ambergris nevertheless tells the skeletons,
"Attack the cultists and redeem yourselves!" As one, the undead obey their master. S3 is the closest and drives a rusty broken sword deep into the ribs of F1! The man howls in agony and turns toward the creature, ignoring the shadowy were-panther.
Ambergris invokes the name of
Dendar, the Night Serpent and summons a shimmering net...casting it at F1. However, the Banite is in good standing with his god for he brushes it aside, steps through the shadowy were-panther and attacks the aged sea captain! The mace misses Ambergris' head by a few inches, but the Banite is almost on top of him!
With the press of the Banites, the corridor suddenly becomes quite crowded as the skeletons seek to obey their master. The second Fist steps through the door and smashes S3 with his mace, knocking a few ribs from the undead's chest!
Fist 2: [1d20+5]=10+5=15 [1d6+3]=3+3=6
F3 and F4 try to push out of the room, but they are essentially held fast with the combatants in the narrow hall...for now.
I'm going to stop here for actions and plans seeing as how the melee landscape has changed somewhat. The hall is only 5' wide so it's getting really crowded and if you are flailing and attacking, you could end up hitting your companion(s).