Forbidden Island of Xygax, Land of One Thousand Towers
Day Four. Dawn. March 28th, 912 CY
The second thing to dawn upon the adventurers is the dire nature of their plight. Alarm slowly ripples through their ranks, adding to the volatile mixture of hunger, exhaustion and thirst.
Jack is elated to be reunited with friends he thought lost at sea. Ko-Nan the barbarian joins Maskelyn the twisted little gnome in surveying the barren wasteland. They find no sign of life or water. L.L. Adrock looks to Tullia for the best path out of here.
Hans the Shrewd touches Moniqua in a way that would make her flesh crawl if she had flesh. Perhaps it's the mole-man's fascination with moisturizing that prompts him to suggest setting out to the southeast in search of water. Fiefo LeBratt grouchily seconds the motion.
Actions? It seems like you're heading out. If so:
- -Some of you have rations. Will you eat now or later?
-It's dawn. Will spellcasters pray/study for spells now or later?
-None of you have slept for 24 hours. Sleep now or later?
Thanks!
Island Map, to date:
White X = the approximate location of the adventurers. White dotted line was the main party's path.
PC Status:
- Fiefo LeBratt: Rat-Man Fighter 3: Move: 9", AC: 1, HP: 26/26
Hans the Shrewd: Mole-Man Cleric/Thief 2/2: Move: 12", AC: 4, HP: 16/16, Spells: 0/4 1st level
Jack: Wolf-Man Cleric 3: Move: 12", AC: 2, HP: 25/25, Spells: 0/4 1st level, 0/1 2nd level
Ko-Nan: Human Barbarian 2: Move: 12", AC: 4, HP: 32/32
L.L. Adrock: Half-Elf Cleric/Magic-User 2/1: Move: 9", AC: 1, HP: 8/8, Spells: 0/5 1st lvl
Maskelyn: Gnome Illusionist 3: Move: 9", AC: 7, HP: 14/14, Spells: 0/2 1st lvl, 0/1 2nd lvl
Moniqua: Robot Fighter 3: Move: 9", AC: 1, HP: 32/32
Tullia Galena: Half-Elf Ranger 3: Move: 9", AC: 5, HP: 31/31
- None currently