Epilogue
Hargrem and
Kelben do the honors and eliminate the defenseless twig blights in their slumber.
After inspecting the deceased form of
Belak,
Sky discovers the druid was in possession of a
key, three
potions of healing, two doses of
antitoxin, and, after witnessing
Belak using it to great success against them, a
Wand of Entangle.
Mindful of their original objective,
Klilxuac moves to the fallen tree-hybrid form of
Sharwyn and does manage to carve the family ring from her right hand.
"We need to figure out where the other ring ended up and return that to Lady Hucrele as well," he adds.
Before beginning to head back,
Sir Braford is also searched, and the only item of any interest in his possession was his sword -- which seemed to be quite effective when used against them.
Once the group had finalized everything they intended to do in this final battleground, they take several moments to reorient themselves and retrace their progress through this Grove level and back towards the shaft, through which they descended to this lower level from above. Once there, their memories are sparked, and they recall the goblin leader tossing the second Hucrele ring down the shaft, which was previously not discovered.
- Everyone that wants to search for it, feel free to make an Investigation check for me.
After the search for the second ring is concluded, the group uses the vines to climb back up the shaft, then work their way through the upper level back towards the entrance -- avoiding the previously detected trap.
Their journey back to
Oakhurst is uneventful.
The group eventually makes their way back to the
General Store, and their arrival brings much delight to
Kerowyn Hucrele, its owner and operator. Her delight is short lived once the fate of her children is shared with her, but she is extremely appreciative for the return of her family rings.
"One moment," she says, ducking down behind the counter before rising with several sacks; you can tell, from their sound, they're filled with coins.
"You've earned this," she says, handing two sacks to each of you.
"I'm sure you've been through a great ordeal, and could use a good night of rest -- Garon, at the Ol Boar Inn, has standing orders to put all of your expenses from his establishment on my tab." she says, smiling.
"I don't know what you plan to do next, but if you're still looking for adventure... "
With that, we're going to wrap this one up.
---
The sacks from Ms Hucrele will contain either 125 gold pieces, or 250 gold pieces, depending upon whether one of you is able to locate the second family ring.
Take your time and use this to divvy up the treasure and decide who's taking what.
I won't lock this one down right away and allow you a chance to role-play with Ms Hucrele, and accept her next offer if you're so inclined. Also, this will be the chance to swap out your character (and to formally introduce Gerrin into the game).
I still need some time to prep the next adventure, so feel free to keep role-playing here in the meantime.
It may be a bit before we get moving again, but hopefully not too long.
---
Date: 15 Flamerule 1489
Time: 14:51 (Sunrise: 05:56, Sunset: 20:07)
Temp: 56°F
Conditions: Cool.
Light Sources:
- Klilxuac's 'Light' spell (see below). Concealed.
Known Conditions/Spells in Effect:
- Klilxuac: 'Light' spell (1st-level) (Ends: 15 Flamerule @ 10:32)
- Klilxuac: 'Mage Armor' spell (1st-level) (Ends: 15 Flamerule @ 14:01)
- Klilxuac: Advantage on Charisma checks for 24 hours (Ends: 16 Flamerule @ 07:48)
- Sky: Sleep on Sharwyn, Blue Twig, Red Twig (Ends: End of Round 12)
- Belak: Entangle (Ends: End of Round 13)
- Restrained: Hargrem
- Hargrem: Bardic Inspiration (1d6) from Sky
- Belak: Shillelagh on Staff
- Sharwyn: Sleep on Hargrem (Ends: End of Round 16)
- Sharwyn: Bane, from Hargrem (Ends: End of Round 18)
Character Status
- GreyWolfVT | Kelben | Rock Gnome | Rogue (3) | NG | HD (1d8): 3, 2, 0 | HP: 24-5 = 19-15 = 4+9 = 13-7 = 6 | AC: 13 | SP: 25' | Initiative: +2 | Perception: 11 | Darkvision: Yes | Inspiration: Yes
- Languages: Common, Gnomish, Thieves’ Cant
Spell Slots: None
Features:
- Monsieur Rose | Sky | Tabaxi | Bard (3) | CN | HD (1d8): 3, 2, 0 | HP: 21-12 = 9-6 = 3 | AC: 14 | SP: 30' | Initiative: +4 | Perception: 13 | Darkvision: Yes | Inspiration: Yes
- Scott308 | Klilxuac | Dragonborn (Red) | Sorcerer (3) | CG | HD (1d6): 3, 2 | HP: 19-16 = 3-16 = 0+7 = 7-10 = 0+6 = 6 | AC: 12 (Mage Armor: 15) | SP: 30' | Initiative: +2 | Perception: 12 | Darkvision: No | Inspiration: Yes
- Languages: Common, Draconic, Elvish, Abyssal
Spell Slots: 1st: 4, 3, 2, 1, 0, 2nd: 2, 1, 0
Spells Known: 4
Cantrips Known: 4 (Fire Bolt, Light, Poison Spray, Prestidigitation)
Breath Weapon: 1, 0 (DC: 11 | Damage 2d6; save for half) (Rest: Short)
Features:
- Shaede | Hargrem | Human (Variant) | Cleric (3) | NG | HD (1d8): 3, 1 | HP: 24-4 = 20-5 = 15 | AC: 18 | SP: 30' | Initiative: +2 | Perception: 15 | Darkvision: No | Inspiration: Yes
---
Marching Orders
Scout
5-foot
- Hargrem
Kelben
Sky
Klilxuac
10-foot
- Kelben | Hargrem
Klilxuac | Sky
Rolls