Spellbooks and spell learning

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Longfingers
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Spellbooks and spell learning

#1 Post by Longfingers »

Sakura (1/2 Elf C/F/M)

Max spells per level - 14
Chance to know spell - 75%

Level 1

Read Magic (auto - doesn't count against limit)
Detect Magic (auto - doesn't count against limit)
Affect Normal Fires Know spell [1d100] = 16 - success 1
Burning Hands Know spell [1d100] = 46 - success 2
Comprehend Languages Know spell [1d100] = 64 - success 3
Dancing Lights Know spell [1d100] = 90 - FAIL
Feather Fall Know spell [1d100] = 53 - success 4
Firewater Know spell [1d100] = 30 - success 5
Hold Portal Know spell [1d100] = 53 - success 6
Jump Know spell [1d100] = 7 - success 7
Magic Missile Know spell [1d100] = 48 - success 8
Push Know spell [1d100] = 11 - success 9
Shield Know spell [1d100] = 75 - success 10
Spider Climb Know spell [1d100] = 40 - success 11
Unseen Servant Know spell [1d100] = 15 - success 12
Write Know spell [1d100] = 70- success 13

I'll keep the last slot free just in case...


Level 2

Continual Light Know spell [1d100] = 55 - success 1
Detect Invisibility Know spell [1d100] = 60 - success 2
ESP Know spell [1d100] = 62 - success 3
Flaming Sphere Know spell [1d100] = 32 - success 4
Knock Know spell [1d100] = 95 - FAIL
Levitate Know spell [1d100] = 27 - success 5
Locate Object Know spell [1d100] = 31 - success 6
Melf's Acid Arrow Know spell [1d100] = 59 - success 7
Mirror Image Know spell [1d100] = 68 - success 8
Pyrotechnics Know spell [1d100] = 93 - FAIL
Strength Know spell [1d100] = 36 - success 9
Vocalise Know spell [1d100] = 34 - success 10
Whip Know spell [1d100] = 100 - FAIL
Stinking Cloud Know spell [1d100] = 14 - success 11
Ray of Enfeeblement Know spell [1d100] = 50 - success 12
Shatter Know spell [1d100] = 70 - success 13


Level 3

Clairaudience Know spell [1d100] = 15 - success 1
Clairvoyance Know spell [1d100] = 50 - success 2
Dispel Magic Know spell [1d100] = 74 - success 3
Fireball Know spell [1d100] = 67 - success 4
Flame Arrow Know spell [1d100] = 31 - success 5
Fly Know spell [1d100] = 61 - success 6
Item Know spell [1d100] = 51 - success 7
Material Know spell [1d100] = 23 - success 8
Melf's Minute Meteor Know spell [1d100] = 33 - success 9
Protection from Normal Missiles Know spell [1d100] = 75 - success 10
Slow Know spell [1d100] = 77 - FAIL
Tongues : Know spell [1d100] = 14 - success 11
Water Breathing e: Know spell [1d100] = 64 - success 12
Haste Know spell [1d100] = 71 - success 13


Level 4

Charm Monster Know spell [1d100] = 88 - FAIL
Confusion Know spell [1d100] = 15 - success 1
Dimension Door Know spell [1d100] = 45 - success 2
Enchanted Weapon Know spell [1d100] = 27 - success 3
Extension I Know spell [1d100] = 81 - FAIL
Fire Charm Know spell [1d100] = 75 - success 4
Fire Shield Know spell [1d100] = 29 - success 5
Fumble Know spell [1d100] = 51 - success 6
Ice Storm Know spell [1d100] = 88 - FAIL
Minor Globe of Invulnerability Know spell [1d100] = 44 - success 7
Rary's Mnemonic Enhancer Know spell [1d100] = 97 - FAIL
Wall of Fire Know spell [1d100] = 68 - success 8
Wizard Eye Know spell [1d100] = 31 - success 9
Fear Know spell [1d100] = 25 - success 10
Otiluke's Resilient Sphere Know spell [1d100] = 7 - success 11
Polymorph Self Know spell [1d100] = 65 - success 12
Ultravision - Know spell [1d100] = 90 - FAIL
Shout Know spell [1d100] = 9 - success 13

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Dram
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Re: Spellbooks and spell learning

#2 Post by Dram »

Cheyrth Ravarora-Elf/ M.U./Thief/ Level: 9/10

MAx Spells (18)
Chance toknow Spell (85%)

Level 1

Read Magic (auto - doesn't count against limit)
Detect Magic (auto - doesn't count against limit)
Affect Normal Fires85%to know spell[1d100] = 93Fail
Alarm85%to know spell[1d100] = 93Success
Armor85%to know spell[1d100] = 22Success
Comprehend Languages85%to know spell[1d100] = 85Success
Feather Fall85%to know spell[1d100] = 94Fail
Find Familiar85%to know spell[1d100] = 16Success
Fire Water85%to know spell[1d100] = 6Success
Freinds85%to know spell[1d100] = 87Fail
Identify85%to know spell[1d100] = 68Success
Magic Missile85%to know spell[1d100] = 69Success
Mount85%to know spell[1d100] = 69Success
Prot from Evil 85%to know spell[1d100] = 78Success
Shield 85%to know spell[1d100] = 26Success
Sleep85%to know spell[1d100] = 65Success
Spider Climb85%to know spell[1d100] = 57Success
Unseen Servent85%to know spell[1d100] = 9Success
Ventriloquism 85%to know spell[1d100] = 26Success
Write85%to know spell[1d100] = 37Success
2 Open Slots left


2nd Level

Continual Light 85%to know spell[1d100] = 5Success
Darkness 15ft Radius85%to know spell[1d100] = 28Success
Deep Pockets 85%to know spell[1d100] = 25Success
Detect Invisibility85%to know spell[1d100] = 21Success
ESP 85%to know spell[1d100] = 52Success
Success85%to know spell[1d100] = 18Success
Invisibillity85%to know spell[1d100] = 3Success
Know Alignment85%to know spell[1d100] = 95Fail
Melf's Acid Arrow85%to know spell[1d100] = 77Success
Mirror Image85%to know spell[1d100] = 62Success
Scare85%to know spell[1d100] = 80Success
Stinking Cloud85%to know spell[1d100] = 70Success
Strength85%to know spell[1d100] = 49Success
Web85%to know spell[1d100] = 1Success
Wizard Lock85%to know spell[1d100] = 50Success

4 Open Slots


3rd level Spells

Blink85%to know spell[1d100] = 56Success
Clarvoyance85%to know spell[1d100] = 32Success
Dispel Magic85%to know spell[1d100] = 22Success
FireBall85%to know spell[1d100] = 60Success
Flame Arrow85%to know spell[1d100] = 94Fail
Haste85%to know spell[1d100] = 62Success
Hold Person85%to know spell[1d100] = 88Fail
Invis 10ft radious85%to know spell[1d100] = 90Fail
Leomunds Tiny Hut85%to know spell[1d100] = 73Success
Lightning Bolt85%to know spell[1d100] = 37Success
Melf's Minute Meteor85%to know spell[1d100] = 80Success
Monster Summoning 185%to know spell[1d100] = 86Fail
Phantasmal Force85%to know spell[1d100] = 79Success
Protection from normal Missiles85%to know spell[1d100] = 24Success
Secret Page85%to know spell[1d100] = 95Fail
Slow85%to know spell[1d100] = 68Success
Suggestion85%to know spell[1d100] = 47Success
Water breathing85%to know spell[1d100] = 59Success

3 Open Slots

4th level

Charm Monster85%to know spell[1d100] = 83Success
Extension 1 85%to know spell[1d100] = 66Success
Fire Shield85%to know spell[1d100] = 10Success
Fire Trap85%to know spell[1d100] = 14Success
Fumble 85%to know spell[1d100] = 87Fail
Ice Storm85%to know spell[1d100] = 4Success
Leomunds Secure Shelter85%to know spell[1d100] = 50Success
Magic Mirror85%to know spell[1d100] = 7Success
Massmorph85%to know spell[1d100] = 67Success
Polymorph Other85%to know spell[1d100] = 33Success
Polymorph Self85%to know spell[1d100] = 72Success
Remove Curse85%to know spell[1d100] = 45Success
StoneSkin85%to know spell[1d100] = 97Fail
Wall of Fire 85%to know spell[1d100] = 10Success

6 slots open

5th Level Spells
Animate Dead85%to know spell[1d100] = 22Success
CloudKill85%to know spell[1d100] = 83Success
Cone of Cold85%to know spell[1d100] = 7Success
Extension 285%to know spell[1d100] = 6Success
Hold Monster85%to know spell[1d100] = 81Success
Monster Summoning 385%to know spell[1d100] = 33Success
Mordenkin's Faithfull hound85%to know spell[1d100] = 24Success
Passwall85%to know spell[1d100] = 12Success
Teleport85%to know spell[1d100] = 15Success
Wall of Force85%to know spell[1d100] = 100Fail
Wall Of Stone85%to know spell[1d100] = 32Success

8 open slots. I figure these higher lvl spells would be harder to aquire.

Complete
Current Characters/Games
Grakluse Longleaf-A Candle in the Darkness
Jacxor Ironforge-Dungeon of the Mad Mage (5e)
Kreed Oaken-Chaos halls
Xlore Strongoak-B11 King's Festival & B12 Queen's Harvest - AD&D 2e

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