Dogma's Characters

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Dogma
Ranger Knight
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Posts: 1705
Joined: Mon Oct 08, 2012 2:25 am
Location: Boston, Mass

Dogma's Characters

#1 Post by Dogma »

Willem the Clumsy
Class: Halfling mariner
Alignment: Lawful
Level: 1
XP: 11

Languages: Common, Halfling, elf
Lucky Roll: Lucky sign (Saving throws +0)

Strength: 14 (+1)
Agility: 8 (-1)
Stamina: 12 (0)
Personality: 14 (+1)
Intelligence: 9 (0)
Luck: 9 (0)
Current luck 3 (burned 2 luck in Ex4, +1 luck for burying the dead), burned 5 luck Ex5

HP: 9
AC: 11
Reflex:0
Fortitude: +1
Willpower: +2

Speed: 20
Initiative: -1
Attack Bonus: +2 melee / -1 ranged
Action Dice: d20 (d16 if two weapon fighting)
Critical Die: d8
Critical Table: III
Fumble Die: d4

Halfling abilities: infravision, two weapon fighting (1d16), good luck charm, stealth (+3 to sneak and hide)
Weapons: Ruined Spear (use as staff) d4+1 , short sword d6+1, Knife d4+1
Armor: Leather

money: 19g, 4s, 3c

Other Equipment:
Back Pack
lg sack
sm sack (full of silver coins)
5 flask oil
Flint and steel
4 torches
water skin
4 days rations
1 peice of chalk
dice (looted from Garth)
sailcloth (2 yards)
Crowbar (2 g)
Last edited by Dogma on Sun Mar 10, 2013 1:35 pm, edited 11 times in total.

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Dogma
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Posts: 1705
Joined: Mon Oct 08, 2012 2:25 am
Location: Boston, Mass

Re: Dogma's Characters

#2 Post by Dogma »

Olaf Olafsson DEAD
Class: Dwarven blacksmith
Alignment: Lawful
Level: 0
XP: 0

Languages: Common, Dwarven
Lucky Roll: lived trough famine (Fort Saving throws +1)

Strength: 12 (0)
Agility: 11 (0)
Stamina: 12 (0)
Personality: 11 (0)
Intelligence: 9 (0)
Luck: 15 (+1)

HP: 2
AC: 10
Reflex:+0
Fortitude: +1
Willpower: +0

Speed: 20
Initiative: +0
Attack Bonus: +0 melee / +0 ranged
Action Dice: d20
Critical Die: d4
Critical Table: I
Fumble Die: d4

Weapons: Hammer d4
Armor: none

Money: 24c

Other Equipment: Mithril (1 oz), Backpack (2g)
Last edited by Dogma on Mon Nov 26, 2012 2:39 am, edited 1 time in total.

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Dogma
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Posts: 1705
Joined: Mon Oct 08, 2012 2:25 am
Location: Boston, Mass

Re: Dogma's Characters

#3 Post by Dogma »

Jonas
Class: Cleric of Nergal
Alignment: neutral
Level: 1
XP: 11

Languages: Common
Lucky Roll: Lucky sign (Saving throws +1)

Strength: 10 (0)
Agility: 13 (+1)
Stamina: 10 (0)
Personality: 14 (+1)
Intelligence: 13 (+1)
Luck: 13 (+1)
Current luck 10 (Burned 4 luck Ex.4, +1 luck for burying hte dead)

HP: 8
AC: 13
Reflex:+2
Fortitude: +2
Willpower: +2

Speed: 30
Initiative: +1
Attack Bonus: +0 melee / +1 ranged
Action Dice: d20
Critical Die: d8
Critical Table: III
Fumble Die: d8

Capabilities
Magic 91d20 +1 Personality mod +1 CL
Turn Unholy (Mundane animals, undead, demons, devils, monsters (eg: basilisk, medusa, etc), lycanthropes, perversions of nature (eg: otyughs, slimes, etc): 1d20+2

Lay On Hands: 1d20+2
Cisneros [12: 2d6, 14: 3d6, 20: 4d6, 22+: 5d6]
Daryll [12: 2d6, 14: 3d6, 20: 4d6, 22+: 5d6]
Edoard [12: 1d4, 14: 2d4, 20: 3d4, 22+: 4d4]
Gunnar [12: 1d10, 14: 2d10, 20: 3d10, 22+: 4d10]
HP [12: 1d4, 14: 2d4, 20: 3d4, 22+: 4d4]
Hobart [12: 2d4, 14: 3d4, 20: 4d4, 22+: 5d4]
Jed [12: 2d8, 14: 3d8, 20: 4d8, 22+: 5d8]
Jonas [12: 2d4, 14: 3d4, 20: 4d4, 22+: 5d4]
Karl [12: 2d4, 14: 3d4, 20: 4d4, 22+: 5d4]
Murq [12: 1d10, 14: 2d10, 20: 3d10, 22+: 4d10]
Sedge [12: 1d4, 14: 2d4, 20: 3d4, 22+: 4d4]
Willem [12: 1d4, 14: 2d4, 20: 3d4, 22+: 4d4]
Willie [12: 1d4, 14: 2d4, 20: 3d4, 22+: 4d4]
Divine Aid
Luck modifier applies to spells checks to turn unholy.

Spells (1d20+2)
Blessing (pg 255)
Detect Evil (pg 259)
Protection from evil (pg 265)
Second Sight (pg 267)

Weapons: spear (1d8), short sword (1d6)
Armor: Leather

Money: 11g, 5s, 10c

Other Equipment:
Backpack (looted from Olaf)
Lantern (looted from Garth)
Locket
5 Iron spikes
small hammer
5 4 flask oil
50' rope
grappling hook
large sack
small sack
water skin
5 days rations
Last edited by Dogma on Sun Mar 10, 2013 1:36 pm, edited 8 times in total.

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Dogma
Ranger Knight
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Posts: 1705
Joined: Mon Oct 08, 2012 2:25 am
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Re: Dogma's Characters

#4 Post by Dogma »

Garth the Unlucky DEAD
Class: gambler
Alignment: neutral
Level: 0
XP: 0

Languages: Common
Lucky Roll: Birdsong (number of languages -1)

Strength: 16 (+2)
Agility: 16 (+2)
Stamina: 9 (0)
Personality: 6 (_1)
Intelligence: 13 (+1)
Luck: 7 (-1)

HP: 1
AC: 12
Reflex:+2
Fortitude: +0
Willpower: -1

Speed: 30
Initiative: +2
Attack Bonus: +2 melee / +2 ranged
Action Dice: d20
Critical Die: d4
Critical Table: I
Fumble Die: d4

Weapons: club d4+2
Armor: none

Money: 32c

Other Equipment: Dice, Lantern (10g)

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