Search found 435 matches

by beermotor
Fri Feb 22, 2013 1:09 pm
Forum: DCC RPG Barrowmaze
Topic: Fifth Expedition
Replies: 386
Views: 19336

Re: Fifth Expedition

"Filthy rats!" Gunnar smashes at one with his hammer, trying again to tee it off one of the others (a pushback sort of thing I suppose?)... to hit: 16 + 3! (yay!) + 2 = 21, damage: 6 + 3 + 2 = 11. He'll try to smash a second one with his shield... to hit: 8 + 3 + 2 = 13, damage: 2 + 3 + 2 ...
by beermotor
Tue Feb 19, 2013 4:18 pm
Forum: DCC RPG Barrowmaze
Topic: Fifth Expedition
Replies: 386
Views: 19336

Re: Fifth Expedition

Initiative: 7 + 1 = 8. Gunnar will try to clock one of the ROUSes into another with his warhammer, and send them flying across the room. To hit: 20! + 1 (deed failure) + 2 = 23. Critical hit: 10, weapon sundered... shards of metal go flying. (I'm guessing teeth, or claws? Doesn't say anything about ...
by beermotor
Tue Feb 12, 2013 3:10 pm
Forum: DCC RPG Barrowmaze
Topic: Fifth Expedition
Replies: 386
Views: 19336

Re: Fifth Expedition

Daryll is going to do a more thorough search of the biers the skeletons were on in the second room, looking for the type of secret compartment that was found in that large room, where the holy book and mace were stashed.
by beermotor
Tue Feb 12, 2013 12:39 pm
Forum: DCC RPG Barrowmaze
Topic: Fifth Expedition
Replies: 386
Views: 19336

Re: Fifth Expedition

Gunnar will back up Milner.
by beermotor
Mon Feb 11, 2013 5:54 pm
Forum: DCC RPG Barrowmaze
Topic: Fifth Expedition
Replies: 386
Views: 19336

Re: Fifth Expedition

"Hmm, just six. That's not too bad," Gunnar says.

"Maybe the priest can do his thing first, eh?" Daryll says, jerking his chin at Jed. "Or the other one," he adds, pointing at Jonas.
by beermotor
Mon Feb 11, 2013 5:06 pm
Forum: DCC RPG Barrowmaze
Topic: Fifth Expedition
Replies: 386
Views: 19336

Re: Fifth Expedition

"Hrmph," Daryll snorts. "Door number three then."

Gunnar nods and goes and removes the spike from the door. "Come, Milner, let's see what we're dealing with in here..." Once in position, Gunnar will open the door.
by beermotor
Mon Feb 11, 2013 2:24 pm
Forum: DCC RPG Barrowmaze
Topic: Fifth Expedition
Replies: 386
Views: 19336

Re: Fifth Expedition

Karl and Eduard, was who Daryll was going for. How they react is probably up to judge interpretation, since the player hasn't posted in quite some time...
by beermotor
Mon Feb 11, 2013 12:02 pm
Forum: DCC RPG Barrowmaze
Topic: Fifth Expedition
Replies: 386
Views: 19336

Re: Fifth Expedition

Gunnar snatches his healed body back from the priest. "Thanks," he says, then shivers. "Nothing personal, you understand." He mumbles a quick prayer to his ancestors for forgiveness as best he can recall from childhood.
by beermotor
Sat Feb 09, 2013 10:25 pm
Forum: DCC RPG Barrowmaze
Topic: Fifth Expedition
Replies: 386
Views: 19336

Re: Fifth Expedition

"Hey, you," Daryll grabs the fat merchant guy and his nearest buddy. "Get in there and earn your share... see what it's got." He gives them a shove into the room.
by beermotor
Sat Feb 09, 2013 6:30 pm
Forum: DCC RPG Barrowmaze
Topic: Fifth Expedition
Replies: 386
Views: 19336

Re: Fifth Expedition

Can Jed or Jonas read the writing?
by beermotor
Fri Feb 08, 2013 3:27 pm
Forum: DCC RPG Barrowmaze
Topic: Fifth Expedition
Replies: 386
Views: 19336

Re: Fifth Expedition

"Some writin' in here," Daryll says. "One'a you priests wanna take a look? I ain't goin' in there till somebody says its okay."
by beermotor
Fri Feb 08, 2013 1:34 pm
Forum: DCC RPG Barrowmaze
Topic: Fifth Expedition
Replies: 386
Views: 19336

Re: Fifth Expedition

"Aye," Gunnar says, wincing a bit. "The cold claws of that cursed thing sliced me up good. If your God will see fit to reward me for putting them down, I'd be grateful. I suppose my ancestors would understand accepting a heathen's healing." He mutters a quick prayer to appease th...
by beermotor
Thu Feb 07, 2013 11:44 pm
Forum: DCC RPG Barrowmaze
Topic: Fifth Expedition
Replies: 386
Views: 19336

Re: Fifth Expedition

Daryll exhales. "Think I got it. Famous last words, right?" He smirks. "Y'all ready?"

Daryll opens the door.
by beermotor
Thu Feb 07, 2013 9:07 pm
Forum: DCC RPG Barrowmaze
Topic: Fifth Expedition
Replies: 386
Views: 19336

Re: Fifth Expedition

OK cool - who gets the 2XP, just Gunnar?

"Looks safe. I'mma pick it," Daryll says. He pulls out his tools and starts fiddling with the lock. 2. ... +2, and spending 4 Luck for +4d3 = 7 = 11 total. Will that succeed?
by beermotor
Thu Feb 07, 2013 9:04 pm
Forum: DCC RPG Barrowmaze
Topic: Out of Character Thread
Replies: 124
Views: 12567

Re: Out of Character Thread

Man, I really want to try to learn Detect Magic on the fly with HP but, having TWO MM rolls is just too harsh, esp for a spell he's likely going to be using a lot, and he already has a luck penalty, heh.

Oh but the power is so tempting...
by beermotor
Thu Feb 07, 2013 8:57 pm
Forum: DCC RPG Barrowmaze
Topic: Fifth Expedition
Replies: 386
Views: 19336

Re: Fifth Expedition

Yikes! Yes the first claw hits, per my sig AC 16. Ouch. Adjusting character sheet. Hey is he entitled to a saving throw? If so, 18 (!) ... Fortitude +1, Will + 3... so 19 or 21. If not, I already noted the loss on the sheet. I'll go ahead and roll next round attacks, in case Milner misses or doesn't...
by beermotor
Thu Feb 07, 2013 8:06 pm
Forum: DCC RPG Barrowmaze
Topic: Fifth Expedition
Replies: 386
Views: 19336

Re: Fifth Expedition

Initiative: 19 + 1 = 20. Gunnar attacks first (w/ warhammer) defensively, to hit: 15 + 1 (deed) + 2 = 18, damage: 2 + 1 + 2 = 5. Shield bash that one if it's still up, otherwise will shield bash the other, to hit: 7 + 1 + 2 = 9, damage: 1 + 1 + 2 = 4. Everybody else is hanging back, although Daryll ...
by beermotor
Thu Feb 07, 2013 4:23 pm
Forum: DCC RPG Barrowmaze
Topic: Fifth Expedition
Replies: 386
Views: 19336

Re: Fifth Expedition

Hooray! To hit with shield bash: 13 + 2 + 2 = 17. Damage was 7.
by beermotor
Thu Feb 07, 2013 4:00 pm
Forum: DCC RPG Barrowmaze
Topic: Fifth Expedition
Replies: 386
Views: 19336

Re: Fifth Expedition

Hah, still 5. :/

Does the d14 go up to a d16?
by beermotor
Thu Feb 07, 2013 3:40 pm
Forum: DCC RPG Barrowmaze
Topic: Fifth Expedition
Replies: 386
Views: 19336

Re: Fifth Expedition

Gunnar attacks defensively. To hit: 5 + 2 (deed) + 2 = 9. If that hits the cowering skeleton things, then damage is 7 + 2 + 2 = 11. He'll bash with his shield, to hit: 3 + 2 + 2 = 7, damage: 3 + 2 + 2 = 7.

Go to advanced search