Search found 48 matches
- Wed Sep 26, 2012 1:09 pm
- Forum: DCC RPG Barrowmaze
- Topic: Out of Character Thread
- Replies: 124
- Views: 12615
Re: Out of Character Thread
Sorry to announce this: I'll be taking leave now that the Third expedition has ended. I was engaged at the beginning, but started to lose interest and forgot to visit the forums for periods of days. Please feel free to use Murq however you wish.
- Mon Sep 24, 2012 3:05 pm
- Forum: DCC RPG Barrowmaze
- Topic: Third Expedition
- Replies: 251
- Views: 14957
Re: Third Expedition
Murq will take opportunity of the free attack:
Attack = 7
Damage = 4
Attack = 7
Damage = 4
- Mon Sep 24, 2012 12:08 am
- Forum: DCC RPG Barrowmaze
- Topic: Third Expedition
- Replies: 251
- Views: 14957
Re: Third Expedition
Murq has not reached level 1 yet.
Murq will charge against the undead with his hammer:
Initiative = 11
Attack = 21 (natural 20)'
Critical = 1 (on Table I) = +1d3 damage
Damage = 5 + 2 = 7
Murq will charge against the undead with his hammer:
Initiative = 11
Attack = 21 (natural 20)'
Critical = 1 (on Table I) = +1d3 damage
Damage = 5 + 2 = 7
- Fri Sep 21, 2012 2:00 pm
- Forum: DCC RPG Barrowmaze
- Topic: Third Expedition
- Replies: 251
- Views: 14957
Re: Third Expedition
Sorry for my absence. I wasn't sure what the state of the game was and after some days of inactivity I kind of just forgot about it. However, I'm still very interested if this is still going forward, which it sounds like it is.
Murq will follow the rest and climb that rope as fast as he can.
Murq will follow the rest and climb that rope as fast as he can.
- Wed Aug 29, 2012 4:18 am
- Forum: DCC RPG Barrowmaze
- Topic: Third Expedition
- Replies: 251
- Views: 14957
Re: Third Expedition
Murq, embarrassed by his failure to impress, brings the hammer down in anger against the un-dead foe ripping into the other adventurer.
Initiative = 6
Attack = 4
Damage = 3
Initiative = 6
Attack = 4
Damage = 3
- Sun Aug 19, 2012 9:55 pm
- Forum: DCC RPG Barrowmaze
- Topic: Third Expedition
- Replies: 251
- Views: 14957
Re: Third Expedition
Murq is going to pull off his signature move: the 'knee hop slap chop' (if you could envision this: he hops forward with his left foot first, followed quickly by his right; while in the air he slaps his left knee with his left hand and then crashes his right hand down - with hammer - on the target)...
- Sun Aug 19, 2012 4:42 am
- Forum: DCC RPG Barrowmaze
- Topic: Third Expedition
- Replies: 251
- Views: 14957
Re: Third Expedition
Murq will drop the chisel and attack the closest un-dead with his hammer if he can find room.
Initiative: 10
Attack: 16
Damage: 4
Initiative: 10
Attack: 16
Damage: 4
- Fri Aug 17, 2012 1:49 pm
- Forum: DCC RPG Barrowmaze
- Topic: Third Expedition
- Replies: 251
- Views: 14957
Re: Third Expedition
Murq keeps chipping away at the wall.
- Wed Aug 08, 2012 6:01 pm
- Forum: DCC RPG Barrowmaze
- Topic: Third Expedition
- Replies: 251
- Views: 14957
Re: Third Expedition
Murq suddenly starts pounding with his hammer more frantically than he ever has, in anticipation of the brick being loosed from the wall.
- Tue Aug 07, 2012 4:50 pm
- Forum: DCC RPG Barrowmaze
- Topic: Third Expedition
- Replies: 251
- Views: 14957
Re: Third Expedition
How's the chiseling going? Is there a brick out yet?
- Sat Aug 04, 2012 7:18 pm
- Forum: DCC RPG Barrowmaze
- Topic: Third Expedition
- Replies: 251
- Views: 14957
Re: Third Expedition
"Watch me back, guard the doors, and set up any traps you guys can think of while I tap away at this" Murq says to the others.
- Sat Aug 04, 2012 3:00 am
- Forum: DCC RPG Barrowmaze
- Topic: Third Expedition
- Replies: 251
- Views: 14957
Re: Third Expedition
"I'm heading back to grab my brother's chisel - I won't take long. I'd like to pry a brick or two and have a look behind this wall" Murq says.
- Sat Aug 04, 2012 2:06 am
- Forum: DCC RPG Barrowmaze
- Topic: Third Expedition
- Replies: 251
- Views: 14957
Re: Third Expedition
Murq would like to chisel out a single brick and use his infravision to peer beyond. He'll head back to Turq to retrieve the chisel for this. I believe its four doors north then west through the arch to get back?
- Fri Aug 03, 2012 11:05 pm
- Forum: DCC RPG Barrowmaze
- Topic: Third Expedition
- Replies: 251
- Views: 14957
Re: Third Expedition
How about a chisel in combination with a blacksmith hammer? Murq may consider going back to Turq's dead body to retrieve it if he feels it could be effective.
- Fri Aug 03, 2012 8:24 pm
- Forum: DCC RPG Barrowmaze
- Topic: Third Expedition
- Replies: 251
- Views: 14957
Re: Third Expedition
Murq will attempt to break it with his blacksmithing hammer.
- Fri Aug 03, 2012 4:29 pm
- Forum: DCC RPG Barrowmaze
- Topic: Third Expedition
- Replies: 251
- Views: 14957
Re: Third Expedition
Murq is going to hit the bricked wall with the chest he is carrying. If it appears effective, he's going to attempt to break it down.
- Fri Aug 03, 2012 2:34 am
- Forum: DCC RPG Barrowmaze
- Topic: Third Expedition
- Replies: 251
- Views: 14957
Re: Third Expedition
Murq will peer back into the room the man came from to see if anything else is going on there.
- Thu Aug 02, 2012 4:23 pm
- Forum: DCC RPG Barrowmaze
- Topic: Third Expedition
- Replies: 251
- Views: 14957
Re: Third Expedition
Murq is going to push the chest against the door in attempt to keep it closed.
I'll roll some stuff in case its necessary:
Initiative: 12
Strength Check: 17
edit: A bit late on my part. sorry
I'll roll some stuff in case its necessary:
Initiative: 12
Strength Check: 17
edit: A bit late on my part. sorry
- Wed Aug 01, 2012 8:00 pm
- Forum: DCC RPG Barrowmaze
- Topic: Third Expedition
- Replies: 251
- Views: 14957
Re: Third Expedition
Murq is going to head into the new room (if hadn't followed already) through the slanted door. If the others follow he'll yell out "Shut the door behind us" , and then drop the chest in front of the door if it one that opens towards them. I'm not sure if Murq is still in there or not. Bas...
- Wed Aug 01, 2012 12:48 am
- Forum: DCC RPG Barrowmaze
- Topic: Third Expedition
- Replies: 251
- Views: 14957
Re: Third Expedition
Murq will eye the architecture in this room using his dwarf underground senses to see if gives hint at its purpose.